
Urchin: If you don’t have a rogue, grabbing proficiencies in Sleight of Hand and Stealth can help your party’s chance of staying sneaky.Ībility Score Increases (ASI) at 4th, 8th, 12th, 16th, and 19th level.Sailor: Perception is the most important skill in the game, taking this background can help balance out the low WIS modifier.Guild Artisan: Insight is always great, even if you have a low WIS.Criminal: Deception and one of the most important skills in 5e, Stealth.Charlatan: Deception to go with the great CHA and sleight of hand can always be useful.Variant – Winged: Having flight is amazing, and you get to keep the +2 CHA.Variant – Devil’s Tongue: +2 CHA and an excellent subset of spells for a warlock.Bloodline of Mephistopheles: +2 CHA, good spells, and useful racial traits.Bloodline of Mammon: +1 INT like other subraces, but with less effective spells.Bloodline of Levistus: CHA for spellcasting, CON for hit points, and defensive spells to keep you alive.
#WARLOCK SHATTERED PIXEL DUNGEON PLUS#
Bloodline of Glasya: CHA for spellcasting and DEX for AC is perfect for a warlock, plus the spells offer good utility for stealthiness.Bloodline of Fierna: +2 CHA and good spells for a persuasive character.Bloodline of Dispater: CHA for spellcasting and DEX for AC is perfect for a warlock, plus the spells offer good utility for stealthiness.Bloodline of Baalzebul: +2 CHA like other subraces, but with less effective spells.Bloodline of Asmodeus: +2 CHA and solid spells.Warlocks excel with CHA, so any of the subraces will do fine. This, combined with the fact that warlocks don’t get a ton of other combat-focused abilities (outside of the Hexblade subclass), means that a warlock’s resources can get used up pretty quick and they become very reliant on cantrips. This means that warlocks can wind up without any spells very quickly if your party runs into trouble. Up until 10th-level they only have two spell slots per short rest, and only ever get up to four spell slots at the 20th-level. WeaknessesĪ warlock’s spell slots are its biggest weakness. These invocations make warlocks one of the most customizable classes out there and provide a number of different playstyles. A staple invocation called Agonizing Blast allows warlocks to add the CHA modifier to their best damage cantrip, eldritch blast.

Warlocks also have a number of passive abilities called Eldritch Invocations.
#WARLOCK SHATTERED PIXEL DUNGEON FULL#
One good thing to note about this is that warlocks regain all of their spells slots with a short rest, so with as little as one hour of downtime warlocks can be back at full offensive strength.

This means that all of your spells are going to pack one hell of a punch with the caveat that you will run out of spells slots quite easily. Secondly, they have a very reduced number of spell slots and can only ever cast spells at their highest level. Unlike the other half caster classes, they are built entirely around casting spells and have a couple of quirks about their spell caster that makes them a very unique caster.įirst of all, warlocks are CHA-based casters. The Warlock is a half-caster class, meaning they only learn up to 5th level spells, with the exception of their Mystic Arcanum. Instead, they have a few major defining aspects – Eldritch blasts, Curses, and Mind Control. Warlocks are not area of effect blasters like the evoker wizard or a sorcerer. This devotion to an eldritch being comes with a fair share of issues, so you may find yourself in tough situations where your party is wanting to do one thing but your Eldritch Patron wants another. These beings tend to be on the dark side, so your character might have a tough time getting along with a party’s lawful good paladin or religious cleric. Warlocks get their powers by dedicating themselves to an eldritch being.
